Now that my armature is almost done I got into animating. I decided to do some rough animatics of my shot list and see how they flow and to just practice animating.
I only have three walls finished on his room set so I can't complete all the shots in the film.
It's weird to animate using keyframes and then extend the shot (to get the timing) by copying the keys from two to 8 times.
The clip above is Shot 5 and 6.
In shot 6, the black to the left is the incomplete set. Yeah I didn't think I would have to build the bay window that should be there.
Stand By for Technical Difficulties
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If my radical hot take post on AI didn't give it away, I have been delving
into co-creating Halfland with advanced Google AI models, such as Veo 3.1,
wit...